Chef’s Quest
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Update #3 (Week 4)
Last week I made more complex, but still only temporary, assets for the main character and background. I wanted to add assets that were more understandable than the ball I had added so that it would be easier to visualize the more complicated mechanics I added to the game. I also made temporary assets for…
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Update #2 (Week 3)
Last week I did a lot of research into MonoGames since this is my first experience using it. I followed the tutorial on the MonoGames website and watched a few different tutorials that I found on YouTube. Using these tutorials, I was able to create a basic setup for the game including adding a (temporary)…
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Update #1 (Week 2)
Last week I made my first blog post in which I described my goals for this project, and all of the tasks that I would like to complete by the end of the semester. After writing out all of my goals, I went through them to try to make a general schedule for the semester…
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Chef’s Quest: Goals and Timeline
Welcome to the Chef’s Quest website! I will post weekly updates describing what steps are being made to complete Chef’s Quest. Chef’s Quest is an RPG, strategy, and time management game about a seasoned adventurer that finds himself being knocked down repeatedly by vicious monsters with no potions for recovery. The last monster that he…
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